
Techs: Any 1 Technology without prerequisites
Ships: 1 Carrier, 1 Cruiser, 2 Fighters, 2 Infantry, 1 Space Dock, 1 PDS
Planets: Winnu (3/4)
Max Commodities: 3
You do not have to spend influence to remove the custodians token from Mecatol Rex.
After you resolve a tactical action during which you gained control of Mecatol Rex, you may place 1 PDS and 1 space dock from your reinforcements on Mecatol Rex.
At the end of the strategy phase:
Exchange 1 of your strategy cards with a strategy card that was chosen by the Winnu player.
Then, return this card to the Winnu player.
During your tactical actions, if you do not control Mecatol Rex, treat its system as if it contains both an alpha and beta wormhole.
ACTION: If you control Mecatol Rex, exhaust this card to place 1 infantry from your reinforcements on Mecatol Rex.
Prerequisites: 2 Blue Technologies
Exhaust this card when 1 or more of your units use PRODUCTION; swap the resource and influence values of 1 planet you control during that use of Production.
Prerequisites: 2 Yellow Technologies
Cost: 8
Combat: 7
Move: 1
Capacity: 3
Abilities:
Sustain Damage;
When this unit makes a combat roll, it rolls a number of dice equal to the number of your opponent's non-fighter ships in this system.
Cost: 2
Combat: 6
Abilities:
After you resolve a tactical action where you gained control of this planet, you may place 1 PDS or 1 Space Dock from your reinforcements on this planet;
Sustain Damage.
unlock Criteria: Game Start.
Ability:
When 1 or more of a player's units use PRODUCTION:
You may exhaust this card to reduce the combined cost of the produced units by 2.
unlock Criteria: Control Mecatol Rex or enter into a combat in the Mecatol Rex system.
Ability:
During combat: Apply +2 to the result of each of your unit's combat rolls in the Mecatol Rex system, your home system, and each system that contains a legendary planet.
unlock Criteria: Have 3 Scored Objectives.
Ability:
ACTION: Perform the primary ability of any strategy card. Then, choose any number of other players. Those players may perform the secondary ability of that strategy card.
Then, purge this card.