The Vuil'Raith Cabal

Starting Information:

Techs: Self Assembly Routines

Ships: 1 Dreadnought, 1 Carrier, 1 Cruiser, 3 Fighters, 3 Infantry, 1 Space Dock

Planets: Acheron (4/0)

Max Commodities: 2

Faction ability

Devour

Capture your opponent's non-structure units that are destroyed during combat.

Amalgamation

When you produce a unit, you may return 1 captured unit of that type to produce that unit without spending resources.

Riftmeld

When you research a unit upgrade technology, you may return 1 captured unit of that type to ignore all of the technology's prerequisites.

promissory note

Crucible

After you activate a system:

Your ships do not roll for gravity rifts during this movement; apply an additional +1 to the move values of your ships that would move out of or through a gravity rift instead.

Then, return this card to the Vuil'raith player.

unique technology

Vortex (Red):

ACTION: Exhaust this card to choose another player's non-structure unit in a system that is adjacent to 1 or more of your space docks. Capture 1 unit of that type from that player's reinforcements

Prerequisites: 1 Red Technology

unique Units

Dimensional Tear I

Production: 5

Abilities:

This system is a gravity rift; your ships do not roll for this gravity rift;

Place a dimensional tear token beneath this unit as a reminder;

Up to 6 fighters in this system do not count against your ships' capacity.

Prerequisites: None

Dimensional Tear II

Production: 7

Abilities:

This system is a gravity rift; your ships do not roll for this gravity rift;

Place a dimensional tear token beneath this unit as a reminder;

Up to 12 fighters in this system do not count against your ships' capacity.

Prerequisites: 2 Yellow Technologies

Flagship: The Terror Between

Cost: 8

Combat: 5 (x2)

Move: 1

Capacity: 3

Abilities:

Sustain Damage;

Bombardment 5;

Capture all other non-structure units that are destroyed in this system, including your own.

mech: letani behemoth

Cost: 2

Combat: 6

Abilities:

When your infantry on this planet are destroyed, place them on your faction sheet; those units are captured;

Sustain Damage.

leaders

agent: The Stillness of Stars

unlock Criteria: Game Start.

Ability:

After another player replenishes commodities:

You may exhaust this card to convert their commodities to trade goods and capture 1 unit from their reinforcements that has a cost equal to or lower than their commodity value.

commander: That Which Molds Flesh

unlock Criteria: Have units in 3 Gravity Rifts.

Ability: When you produce fighter or infantry units:

Up to 2 of those units do not count against your PRODUCTION limit.

hero: It Feeds on Carrion

unlock Criteria: Have 3 Scored Objectives

Ability:

ACTION: Each other player rolls a die for each of their non-fighter ships that are in or adjacent to a system that contains a dimensional tear; on a 1-3, capture that unit. If this causes a player's ground forces or fighters to be removed, also capture those units.

Then, purge this card.