
Techs: Antimass Deflectors, Scanlink Drone Network
Ships: 1 Dreadnought, 2 Cruisers, 2 Fighters, 3 Infantry, 1 Space Dock
Planets: Elysium (4/1)
Max Commodities: 2
After you explore a planet that does not have a sleeper token, you may place or move 1 sleeper token onto that planet.
After you activate a system that contains 1 or more of your sleeper tokens, you may replace each of those tokens with 1 PDS from your reinforcements.
If your flagship or your AWAKEN faction ability places your units into the same space area or onto the same planet as another player's units, your units must participate in combat during "Space Combat" or "Ground Combat" steps.
ACTION: Attach this card to a non-home planet you control other than Mecatol Rex.
Its resource and influence values are each increased by 1 and it is treated as having all 3 planet traits (Cultural, Hazardous, and Industrial).
Cost: 2
Combat: 7
Move: 2
Capacity: 1
Abilities: None.
Prerequisites: None
Cost: 2
Combat: 6
Move: 3
Capacity: 2
Abilities: Sustain Damage
Prerequisites: 1 Green, 1 Yellow, and 1 Red Technology
Combat: 7
Abilities:
Planetary Shield;
Space Cannon 6;
Sustain Damage;
Production 1;
This unit is treated as both a structure and a ground force. It cannot be transported.
Prerequisites: None
Combat: 6
Abilities:
Planetary Shield;
Space Cannon 5;
Sustain Damage;
Production 1;
This unit is treated as both a structure and a ground force. It cannot be transported.
You may use this unit's SPACE CANNON against ships that are adjacent to this unit's system.
Prerequisites: 1 Yellow and 1 Red Technology
Cost: 8
Combat: 7 (x2)
Move: 1
Capacity: 3
Abilities:
Sustain Damage;
Deploy- After you activate a system that contains 1 or more of your PDS, you may replace 1 of those PDS with this unit.
Cost: 2
Combat: 6
Abilities:
Deploy - When you would place a PDS on a planet, you may place 1 mech and 1 infantry on that planet instead;
Sustain Damage.
unlock Criteria: Game Start
Ability:
When a hit is produced against a unit:
You may exhaust this card to cancel that hit.
unlock Criteria: Have 5 structures on the game board.
Ability:
When 1 or more of your units use PRODUCTION:
You may gain 1 trade good.
unlock Criteria: Have 3 Scored Objectives.
Ability:
ACTION: Ready Elysium and attach this card to it. Its resource and influence values are each increased by 3, and it gains the SPACE CANNON 5 (x3) ability as if it were a unit.