
Techs: Neural Motivator, Plasma Scoring
Ships: 1 Dreadnought, 1 Carrier, 3 Fighters, 5 Infantry, 1 Space Dock, 1 PDS
Planets: 0.0.0 (5/0)
Max Commodities: 2
When you gain control of a planet, replace each PDS and space dock that is on that planet with a matching unit from your reinforcements.
At the end of each round of ground combat, your ships in the active system may use their Bombardment abilities against your opponent's ground forces on the planet.
At the start of your turn:
Remove 1 token from the L1Z1X player's strategy pool and return it to his reinforcements. Then, place 1 command token from your reinforcements in your strategy pool.
Then, return this card to the L1Z1X player.
You may exhaust this card and spend 2 resources when you research a technology; ignore all of that technology's prerequisites.
Prerequisites: 2 Yellow Technologies
Cost: 4
Combat: 5
Move: 1
Capacity: 2
Abilities:
Sustain Damage;
Bombardment 5.
Prerequisites: None
Cost: 4
Combat: 4
Move: 2
Capacity: 2
Abilities:
Sustain Damage;
Bombardment 5;
This unit cannot be destroyed by "Direct Hit" action cards.
Prerequisites: 1 Yellow and 2 Blue Technologies
Cost: 8
Combat: 5 (x2)
Move: 1
Capacity: 5
Abilities:
Sustain Damage;
During a space combat, hits produced by this ship and by your dreadnoughts in this system must be assigned to non-fighter ships if able.
Cost: 2
Combat: 6
Abilities:
While not participating in ground combat, this unit can use its BOMBARDMENT ability on planets in its system as if it were a ship;
Sustain Damage;
Bombardment 8.
unlock Criteria: Game Start.
Ability:
After a player activates a system:
You may exhaust this card to allow that player to replace 1 of their infantry in the active system with 1 mech from their reinforcements.
unlock Criteria: Have 4 dreadnoughts on the Board.
Ability:
Units that have PLANETARY SHIELD do not prevent you from using Bombardment.
unlock Criteria: Have 3 Scored Objectives.
Ability:
ACTION: Choose 1 system that does not contain other players' ships; you may move your flagship and any number of your dreadnoughts from other systems into the chosen system.
Then, purge this card.