The Federation of Sol

Starting Information:

Techs: Neural Motivator, Antimass Deflectors

Ships: 2 Carrier, 1 Destroyer, 3 Fighters, 5 Infantry, 1 Space Dock

Planets: Jord (4/2)

Max Commodities: 4

Faction ability

Orbital Drop

ACTION: Spend 1 token from your strategy pool to place 2 infantry from your reinforcements on 1 planet you control.

Versatile

When you gain command tokens during the status phase, gain 1 additional command token.

promissory note

Military Support

At the start of the Sol player's turn:

Remove 1 token from the Sol player's strategy pool, if able, and return it to their reinforcements. Then, you may place 2 infantry from your reinforcements on any planet you control.

Then return this card to the Sol player.

unique Units

Advanced Carrier I

Cost: 3

Combat: 9

Move: 1

Capacity: 6

Abilities: None

Prerequisites: None

Advanced Carrier II

Cost: 3

Combat: 9

Move: 2

Capacity: 8

Abilities:

Sustain Damage

Prerequisites: Two Blue Technologies

Flagship: Genesis

Cost: 8

Combat: 5 (x2)

Move: 1

Capacity: 12

Abilities:

Sustain Damage;

At the end of the status phase, place 1 infantry from your reinforcements in this system's space area.

mech: ZS Thunderbolt M2

Cost: 2

Combat: 6

Abilities:

Deploy - After you use your ORBITAL DROP faction ability, you may spend 3 resources to place 1 mech on that planet.

Sustain Damage

leaders

agent: Evelyn Delouis

unlock Criteria: Game Start

Ability:

At the start of a ground combat round:

You may exhaust this card to choose 1 ground force in the active system; that ground force rolls 1 additional die during that combat round.

commander: Claire Gibson

unlock Criteria: Control planets that have a combined total of at least 12 resources.

Ability:

At the start of a ground combat on a planet you control:

You may place 1 infantry from your reinforcements on that planet.

hero: Jace X. 4th Air Legion

unlock Criteria: Have 3 Scored Objectives

Ability:

ACTION: Remove each of your command tokens from the game board and return them to your reinforcements.

Then, purge this card.